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  • In the blasted, desolate Daggerlands, stands the machine-city of Monas Roth. Golgorai-Asthas, the Tyrant-God of Rust, once reigned over this land and its people as a cruel dictator; he viewed mortal-kind as little more than tools to be used in his burning factories and forges, or even as a gruesome fuel for his diabolical machines. The rule of Golgorai-Asthas was one of horror, torture, and neglect; his city was a prison, his people were slaves. So it had been for long ages, but it was not to last. In a series of events that would change the very nature of A'therys, the impossible came to pass: the immortal Golgorai-Asthas was slain by Mortal Heroes, and the Daggerlands were freed.

    There are few in A'therys that do not know the story of the Daggerlands, at least superficially. Thanks to the actions of the Mortal Heroes, the history of the Daggerlands and its inhabitants has become almost common knowledge. As the First Calling subsided and the Age of Balance began over seven thousand years ago, the Tyrant-God Golgorai Asthas had already claimed the eastern land as his own. Where once a beautiful landscape existed, lush and fertile as most other places in wake of Yeor's creation, the Asthas-Lord had created a polluted nightmare. Enslaving humanity as a way to follow the decrees of Llyrrh while also fulfilling his own portfolio, Golgorai continued to build enormous machines and facilities that coated the land in smog and destroyed all other life that had existed there before. The nation, if it could even be called that before modern times, consisted of a single large capital city surrounded by many mining colonies. Raw resources were dredged up by slaves living in the colonies, which were then transported to the capital to be refined and used in Golgorai's forge. The tyrant saw humanity as inefficient tools, failed inventions of Yeor; when their lives neared completion, he threw them to great arcane furnaces to get one last use from their bodies. These vast Soul Furnaces constituted most of the incredible power necessitated by his creations, frequently assembled by the people that eventually came to power them. Those mortals who lived in the mining colonies considered themselves fortunate; they knew that those who were transferred to work in the infernal city would be cast to the flames in due time.

    One of the more difficult things to think about in the history of the Daggerlands are the Overseers of Golgorai-Asthas. These are mortals who served the Tyrant-God as slave-drivers and technicians in exchange for being spared from the Soul Furnaces. This often ended up being a family trend, as the safety from the fires extended to immediate family but only lasted the lifetime of the Overseer. Those who served Golgorai were given little other preferential treatment; he extended this one courtesy out of necessity. Overseers and their families were usually given slightly more comfortable accommodations, though it was hardly an improvement over the hovels the rest of the citizens lived in. Whatever their reason for choosing to serve the Tyrant-God, the Overseers were considered to have lost their humanity by pledging allegiance to Golgorai, and were rightfully despised by the rest of those enslaved.

    This is the way life was for Daggerlanders for the entire Age of Balance. Unlike in the other nations, virtually nothing changed across the millennia, save for the ghastly projects on which they were forced to work. Death to the Soul Furnaces was all but guaranteed; those who died in accidents or from a sudden sickness were considered lucky, as they retained their souls to be shepherded to the Underworld. There were few who saw the possibility for a better life, and those that did were not especially vocal. They extolled the virtue of patience in secret, during what little time they had free from the factories and mines in which they worked. It was these men and women who first managed to hear of the Mortal Heroes from within their isolated existences, lighting a beacon of hope for the future. When the Heroes did arrive at the gates of the city of Monas Roth, a rebellion had already begun from within. Both the army of the Heroes and the native Daggerlanders fought to wrest control of the city from the Overseers, who were cut down without mercy. When the Mortal Heroes emerged from Golgorai's forge, now silent for the first time in history, few could believe the impossible feat they had helped accomplish.

    Freedom for the outlying mining colonies came swiftly after the destruction of Golgorai-Asthas, and when Llyrrh called for the second time in A'therian history, none in the Daggerlands were dismayed. Shortly thereafter, an Alor naval fleet was dispatched to try and strike up relations with the then-disorganized people of the gray wastes. The diplomacy was a striking success, and their alliance has held strong ever since. It was the Daggerlanders who first supplied Aloreh with airship technology, before selling it to the rest of the world as well. Over the next several decades, the citizens of the new Daggerlands developed a democratic government and system of law, promising never to return to the tyrannized existence they had so long endured. Not forgetting their mechanical roots, the people forged a new technological empire with their knowledge of metalworking and machinery. The Daggerlands soon had enough funds to begin importing goods from abroad to satisfy the needs of a population no longer held stagnant, and a new nation was born. They are a forward-thinking people, and they have no gods to command them anymore.

    In recent years the industrial machine of the Daggerlands has kicked into high gear. Leading up to the War of Eventide, Aloreh began requisitioning new technology fit for the art of war. Enormous ironclad warships that could stand Itheri canon fire, small but dangerous speeders capable of taking key targets, and a variety of other non-vessel support was supplied to their allies from the shipyards in Anvil and Redcoast. The incredible amounts of money coming in to the nation as a result allowed the Daggerlanders to do something they had been planning for nearly a century: rebuild their broken capital city. The process was begun in 7C-260, employing a significant portion of the nation in the endeavor. The old prison-city was leveled and a grand new metropolis was built on its grounds, rivaling any bastion of civilization in A'therys. By the time Genedi Coldhaven became Magister Elect in 7C-262 and collective sentiment in the Daggerlands had turned against involvement in the Eventide, enough money had come pouring in that the city was finished nearly five seasons ahead of schedule in early 7C-265.

  • DaggerFlag.pngArtwork by : cicetil
    The Daggerlands
    Political Information
    Type of Government Representative Democracy
    Head of Government Magister Elect
    Sigil A ten-spoke gear, each representing one of the original ten states.
    Colors Red and Black
    Physical Information
    Founded 7C-14
    Region East of Ithero and Aloreh, the Kestrin Sea borders its west, the Vrovonic Sea to its North, and the Transcendental Ocean to its South and East
    Points of Interest Momentum Tower
    The Last Soul Forge
    Swamps of Rammat
    Wheel of Selett Galewind
    Societal Information
    Capital Monas Roth
    Player Cities Gearwork
    Lowtide Basin
    Demonym Daggerlander
    Adjectival Daggerlander



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A’therys Horizons is an upcoming Minecraft Modded RPG Server, a world truly unique with many experiences for Roleplayers, Pvpers, Builders & Merchants alike.

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