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From northern peaks come frigid gales,
West, the wicked jungle wails,
Hordes along the south steppes creep,
East hides Allaka's restless sleep.
Walls from stone; with laws from blood,
keep us secure from Orvesu’s flood.
- Daidamese Children’s Rhyme
Long before The First Calling, the people of what would become Daidama learned to work the land, however inhospitable, with the help of the lesser gods. Over time, the populations of the tribes ebbed and flowed until their small communities became kingdoms. Two of the greatest tribes – the Tongil in the northeast and the Tirin in the southwest – learned to domesticate animals, make pottery, and farm the land. Regardless of the individual traits the various tribes developed, two things have always linked the people of Daidama - a visceral love of creation and a fierce determination to survive. Despite the chaos of The Winnowing, they built cities and established seats of power. Although there is more legend than fact known today about these ancient tribes, one thing is known to be true. When Llyrrh pulled together the pieces of the cosmos that would become A'therys, the fate of the Daidamese tribes was forever altered with the arrival of a great meteor.
Rapidly descending from the night sky, a distant star known as Marao made impact upon the highlands of Daidama. In the aftermath of the collision, the vaporized steam melted the surrounding glacier to fill the crater. This would become Ryang Tal Shii, the great mountain lake. It was not long after that two gods rose to subjugate the terrified onlookers. The godly pair, Mosech-Tan and Orvesu, deemed themselves lords over the land they now inhabited. From the heart of the meteor rose a shining obelisk, sculpted by Mosech-Tan herself. Mosech-Tan erected a wall around the Ryang Tal Shii as a sign of its superiority, ordering that a great city be built upon the meteor. Under Orvesu, the people saw the development of writing, samples of which can be seen today upon the treasured bones housed in the great gallery in the Capital City of Caru Ryang. By 2C-268, the panopticon city had reigned in the influence of seven surrounding tribes, gathering them under the united banner of Daidama.
The relationship of Mosech-Tan and Orvesu begin to strain shortly after the city's completion. As Mosech-Tan began to deliver justice and harsh labor to those whom she deemed sinners, Orvesu sought to bring comfort and release to these prisoners. When Orvesu freed the sorcerer Ma’iidzil from one of his counterpart’s prisons, Mosech-Tan finally erupted in fury; attempting to sentence Orvesu to exile in the southern wastes. Although the nation remained united, a great unease shook the lands at the news that Maʼiidzil was again free to roam the nation. Orvesu’s trust in compassion was not repaid, and the sorcerer returned to a life of brutality and tribal warmongering. In the twelve years it took to recapture and execute the sorcerer, the gods' domains clashed more fervently. When the sorcerer was finally imprisoned once more, the goddess turned her furious vengeance towards Orvesu. Their resulting battle was so great that not a single soul in Daidama escaped unaffected. Orvesu the Free-Spirited cleverly dodged the blows levied by Mosech-Tan, all the while declaring his freedom, but the Goddess of Consequence would not yield until she saw Orvesu punished. In her anger, she smashed her head against what was once Bou-zuh Mountain, causing it to collapse. This would not have been so terrible, but the Mountain was a pillar in holding back the waters of Ryang Tal Shii, which flooded down the mountainside. The humans were struck with terror as the earth opened, the forests burst into flame, and the waters rapidly rose. Seeking to intervene, a single-domain spirit known as Vyhorr attempted to stop the chaos only to be torn apart by the raging goddess and absorbed within her.
At that moment, Llyrrh’s voice boomed with fury towards the gods, incensed at the disrespect for her First Calling. For breaking the first of her laws – that no gods were to be altered, created, or destroyed – Mosech-Tan’s seven domains were divided into separate Spirits and branded, scattered across the world. Each would know they were parts of one whole and were sentenced to find one another at any cost. Mosech-Tan would never be able to return to A’therys until the pieces of herself were reunited. For his own actions which led to the law’s breaking, Orvesu would no longer be allowed to directly interact with mortalkind, save for a single living avatar of his choosing. As her final action, she melted the stones along the water to form a riverbed for it to flow within; the only modern geological reminder of this great disaster.
Humanity in the region trickled along as it always had, working to repair their cities from the fires, quakes, and floods. It would be some time before the people truly came together again from their isolated communities. The great Io dynasty of the west came to power in 3C-110. Despite their relatively brief reign, they reformed all aspects of life in Daidama and served as ardent patrons of the arts. Under the Io, the legal system expanded and granted judges the powers formerly held by the weakened nobility. However, the sudden death of Io Shinqan marked the end of an era. His son ascended the throne but was ill equipped to deal with the situation as the uprisings divided the nation again. The next dynasty, the Ko, appeared to have come out of northern Daidama at about the same time as the raiders of Dalkun-Tir began their assaults along the southern border. Their downfall came during a bitter civil war caused by their lack of leadership in multiple failed expansionist campaigns against the Dalkun.
Even though civil war raged for over three-hundred years, the people maintained the land; as if they knew that peace would be restored one day. They reasoned that as the rivers rise and fall, so do the fortunes of man; when the raging waters of war subsided, life would return to normal. Some of Daidama's most beautiful poetry was written in these tumultuous times, and philosophers found the conditions of the life around them conducive to new ideas. Even so, after decades of civil war, the weakened the cities withdrew from one another for their own protection. Around 3C-635, a group calling itself the Yu Tai Tsao, appeared in Caru Ryang. Commanded by a mysterious warrior woman known as The Lance Maiden, this sect led to a brief respite of the civil war. During her brief but brilliant leadership, reunification efforts commenced which had their greatest impact on the composition of the militia. For the first time in nearly three centuries, the united Daidamese army pushed the Dalkun back to their own borders. In 3C-648 the elite units of the Dalkun Outrider took the field against the Lance Maiden and her army, pushing the Daidamese forces all the way back to Cao Yuán. In a stunning battle, the Lance Maiden was defeated and died with her soldiers, only a few leagues away from where the Yu Tai Tsao had begun their campaign fourteen years prior.
Returning to the now expected state of civil war, the people of Daidama remained productive. The import of Alchemical Theory from Eztalpaltli led to a boom of local herbology and medicinal studies, while the ebony trade flourished despite raids from the Dalkun along the border. In 4C-19, engineers had created early forms of catapults and flaming tar, revolutionizing the arts of both war and festivities. Although there was a succession of self-declared rulers, most people regarded the local nobleman as the authority in their region. Once again, the various kingdoms turned inward, relying on their own infrastructure rather than whoever happened to lay claim to the great walled city and its obelisk that week. However, in 4C-234, an Inquisition was established by a man known as Seon Kuma. Commandeering a privatized force of law known as adjudicators, he took to the streets of Caru Ryang and eventually spread to all major Daidamese cities within five years. By 4C-239 the Office of the Inquisitor was established. Claiming legitimacy through the assertion that only they could truly read the Mosaich Obelisk and execute Mosech-Tan's will, the Adjudicators maneuvered quickly to eliminate political rivals and secure control over the other regions of Daidama. All buildings and structures, even those of the city walls fanned out in concentric circles or squares from the towers they raised. Like Mosech-Tan herself, the Adjudicators loved to build walls and developed a technique of stamping earth into frames that made walls moveable. But their walls cut them off from the common folk. Crimes were not to be witnessed nor tolerated. Executions of criminals and political rivals alike were held upon the Mosiach Obelisk. In 4C-280, Mosech-Tan returned, making her first appearance in centuries, toppling the towers of the officiating Inquisitors, clapping their leaders in heavy irons, and branding their wrists as punishment for abusing their power. However, Mosech-Tan felt the tougher justice imposed by the Inquisition would ensure that the causes of her conflict with Orvesu would never happen again. She kept the ranks and refilled them with her own choices.
The road back to stability was not an easy one, but fortunately Hyiru Kuon, the first Imperator chosen by Mosech-Tan, was extremely practical. A man of humble beginnings, he focused his efforts on laws to improve the peasants’ lives. He reduced the land tax and made sure that granaries throughout the nation were well stocked in anticipation of famine. He ordered that all bridges had to be inspected and repaired regularly. He encouraged farming and barter to strengthen the self-supporting, walled communities that had isolated themselves from the rest of the nation. Enrollment in the national military was restored as an honorable profession. He knew that one day the Dalkun would grow restless again and he wanted to be sure that they would not be able to make incursions beyond their own borders.
With Mosech-Tan returned, penance and atonement became common values. Using the men who had abused their power as examples, any who committed a crime would be weighed down according to the severity of their sins and put to hard labor. For those who remained diligent in their duties and committed themselves to justice, culture boomed. Their great cultural contribution to literature were highly accessible printed stories, with woodcut illustrations and chapters resembling novels. Trade stabilized again with the western nation of Eztalpaltl, and resumption of minting stabilized the economy and gave people jobs. Realizing that the sea could provide another source of wealth, the navy was ordered to build a fleet of silk-sailed ships, which far surpassed anything that western A’therys had afloat on the seas and managed a stable trade of goods with Aloreh for the next three centuries. Despite the restoration of the treasury and cultural identity, trade with Eztalpaltl sparked a fierce rivalry between the two nations. The great Alchemy Nation was superior in stability and innovation during the Age of Struggle; and had a unique jump-start on the reunified nation. Further troubles stirred up as the Fourth Cycle came to a sudden close when Llyrrh smote Von the Timekeeper and buried his nation beneath an ever-shifting sea of glass. The breaking of Von and the rise of the infamous Stormwall brought a sudden halt to eastern trade, leaving the Daidamese delving ever deeper to undermine their neighbor's achievements.
After the departure of Mosech-Tan during the Second Calling, Daidama struggled with the concept of peace. A lack of conflict, with the exception of the occasional Dalkun raid, lead to a nervous period of idleness. After four decades of holding stability, their fleets began seeking trade, braving the edges of the Stormwall to sail south in hopes of better markets than the Eztalpaltli could offer. Their gamble was not unrewarded, reinitializing the ebony trade, this time with Atvoria; bringing in new stories from the Vori of their Quest and Heroes. With no wars to fight, the army grew bored and jealous of the navy, as did the nobility. Politics in Caru Ryang became as convoluted as a spider web, and just as sticky. Children were bound into marriages so families could bargain through them. Courtiers dabbled in all sorts of colorless, odorless poisons to do away with rivals in hopes to undermine the Adjudicators and Imperator. But Imperator Ura Ji grew tired of their games; and had no tolerance for waste, corruption, or impiety. Soon the personal assistants, secretaries, and toadies were banished from the capital city. Examinations were required for civil service, and woe befell the person found cheating or buying the answers. External relations with Atvoria were strengthened, and both the Imperial Army and Navy underwent a thorough reorganization. By 7C-51, Office of the Faugaan to more efficiently link together the nation's military and civil service, streamlining the chain of command and instilling greater responsibility to the many small garrisons spread throughout the country. Daidama was divided into six administrative regions independent of historical boundaries to improve the nation's decaying infrastructure. In the interest of restoring public works, taxes were lightened and the money collected was used within the region rather than utilized for the militia and its resources.
Towards the end of his reign, however, Ura Ji realized that not all problems could be solved with honor, diplomacy, and stern force. When it became apparent that his health was failing in his old age, resources were pooled to watch the Tongil Front, fearful that the Dalkun would always be a threat towards weakening the Imperial power. His final written works, compiled as the Kaomin Toh (Law of Wall), presented a moral and philosophical view of Daidama at the beginnings of the Age of Balance. Its word spread across the country like wildfire as the Imperator rested upon his deathbed, and its words ensured the office of Imperator and its structure would remain so, lest the people revolt again into civil disorder. As of 7C-336, the role of Imperator has fallen upon the shoulders of Asali Chau. With the fall of Eztalpaltl, she has learned much of what lies beyond the borders of Daidama and her heart is heavy. Her advisors seek to expand into the newly shattered lands, while threats within the nation would again see it divided.