- Roreg Logh
- The Daggerlands
Search the Community
Showing results for tags 'events'.
Found 5 results
untilLady Admiral @ultravioletpixie will host a nation meeting at 2:00PM ATZ on Saturday, April 22, 2017 in TeamSpeak. Topics for this meeting will include: nation road and Tier 2 city development projects, the economy and merchanting, and more! As always, please come prepared with your questions and ideas, as player input is a HUGE part of what drives goals for the nation. Only Itheri may attend Event will take place at 12:00 PM Pacific/2:00 PM Central/3:00 PM Eastern Location: TeamSpeak, in the Port Admiral's Office (Ithero) If you are late, poke a staff member or @ultravioletpixie to get moved in--try not to miss the meeting!
General · Meeting was set later to allow for Australians to attend, but they all blew us off (so rood) Events · Burnside's festival will take place on the 11th of every month · Mob event will happen after update to 1.11 · Barnie will be in charge of tossing down the mob eggs · exact time/date TBD Merchanting · Quickshops have been disabled as of 3/17/17 · Anything custom/brewery will need to be handled through /ah · Itheri Nation Shop has been expanded · Ithero Nation Shop has been reintroduced as Allied Nation Shop · Do not try competing with the Allied Nation Shop; it will always be cheaper than market rate · Please consider selling gold to Allied Nation Shop, rather than other merchants; the money will be spent to develop the nation, rather than to accumulate in player pockets · Check shop signs @ Allied Nation Shop; buying increments may have changed · Introducing the IMU: Ithero Merchant Union · You would have to be a member of the IMU to sell items/buy shops in Calastore · If interested, send ultravioletpixie your availability Updates · Goldmines have been placed in the nation · it has PvP on 24/7 · contact Pixie for coords · PvP-training village hasn't been placed under Calastore yet due to admins being unavailable Conquest · Ithero will have a Conquest point, near the center of the nation/goldmine · Ithero requested for NPC town on mainland to be used; this proposal has not yet been approved · It will be put into effect sometime in coming weeks; Pixie will keep us UTD Initiatives · Pixie would like to develop designs for surface nation roads · will most likely be worked on on Pixie's server · Pixie would like to start hosting classes at the Cartwright Academy · Inoh will be rebooted as a supply town · Trance will need help with mining out his town to bedrock, so contact Trance or Pixie to volunteer
untilIthero Nation Meeting On Saturday, January 14th, there will be a nation meeting held for Ithero. Topics will include: upcoming events, nation projects, recruitment and starter town updates and opportunities, and more! As always, please come prepared with your questions and ideas, as player input is a HUGE part of what drives goals for the nation. Hope to see everyone there! Only Itheri may attend Event will take place at 2pm ATZ Location: TeamSpeak, in the Port Admiral's Office (Ithero) If you are late, poke a staff member or @ultravioletpixie to get moved in--try not to miss the meeting!
Classes are starting... And everyone wants to know just what we have up our sleeves. So as a handy guide, here is the Mage's Guild F.A.Q. regarding upcoming classes, credits, and eligibility! How Are Credits Tracked? The Arcane Council will keep a record of who has attended classes; and note both the credit's value - and the class's category (for ranks which require a credit focus) Class Categories? For the sake of dividing up class topics; there are 7 Lower Arts and 3 Higher Arts. The Lower Arts are: Alchemy: The study of potions, poisons, and herblore Metallurgy: The study of metalwork, alloys, and magical infusion Metamagic: A study on the physics of magic. History: The study of past and current magical events. Combat: Dueling training, and tactics studies. Rhetoric and Logic: Mathematics, Geometry, and Philosophy Linguistics: A study of the archaic languages and poetry The Higher Arts are: The House of Candles The House of Eyes The House of Harps Will I need to Read Required Materials Beforehand? Most classes will give their required knowledge in-class. For the more inquisitive student; some classes will offer comprehensive textbooks on the subject for a small fee. All reading material will, of course, be available in the Library for Mage Guild members. In some cases; the class will be a continuation of a previous class. In which case, a prerequisite class will be noted in the roster. I'm not a member of the Guild; what can I do? As non-guild member have not sworn to the oaths; there are several limitations. Permission. You have to ask the Arcane Council for permission to attend. Once permission has been granted; we will note you in our records. Fees. There are no class fees for participation. However; for classes that will be providing materials to use - such as many of our labs - we will request a 'Materials Fee' from non-members. Alternatively, a prospective classmember may bring their own materials. Disruptions. Should said outsider cause any problem for anyone of the college, their acceptance will be in jeopardy of being revoked. Limitations. Outsiders may only take classes in the Lower Arts. What classes can I primarily expect fees from? The money from these fees are used to fund events, purchase materials towards classes, primarily these fees will be found in Alchemy and Metallurgy labs. During combat classes that utilize sparring gear - there may be an applied fee as well. Where can I find a listing of upcoming classes? In the lobby of Cyridon Spire; we have The Big Board; which lists all of our upcoming classes for the week. In addition; weekly posts will go out on which classes the college will be offering. Can I be a teacher?! Guild-Members of Adept rank or greater are permitted to teach classes of the Lower Arts, provided they meet the necessary qualifications. A Full Arcanist may teach the Higher Arts, provided they meet the necessary qualifications. Outsiders are permitted to host Non-Credit Guest Lectures, provided there is both an open timeslot in the guild's schedule and an overseeing member of the Arcane Council in attendance. I've heard rumors about a Test? In order to advance from an Adept to a Full Arcanist, one must pass The Test. The Test was created to weed out those who are not serious about the art of magic. Those who fail are often left with burning images in their minds; if they survive. Not only is it a manner to find and halt the progress of those who could misuse that power, but it is also a means to teach the aspiring mage something about her/himself. Those who do not take The Test are never allowed to learn anything more than beginner's spells.
LoveGonzo posted a topic in The DaggerlandsWelcome After recent events involving the problems in the Daggerlands we are going to try and make something good of this. To do so we are going to make a event chain spanning across all types of events to try to increase activity. I am asking you go to the form below and fill it out with your ideas I am going to work with some others on picking good events to show to staff there will also be a poll on the topic about times. Link https://docs.google.com/forms/d/11_Uqh7o3DRe9N-8H9GsQxGcmhoEVzvrxsrdvyCOrPP8/viewform Time Calculator for voting http://www.timeanddate.com/worldclock/converter.html Note I would also be open to hearing opinions about times and ways to hopefully have the events and what you would like to hear in the comments without flame. Good luck guys