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The State of A'therys - Long Awaited Good News


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The State of A'therys - Long Awaited Good News


 

Greetings once again A'therians - While our last "State of A'therys" address left many things uncertain and a rather grim picture for the future of the project and the state of the community at large, this announcement should be much more exciting. The first announcement is that A'therys has joined with another community, EASY Company, in a merger/partnership.

This decision came after much debate and discussion among all of the current A'therys staff team. The goal of this merge was to loosen the economic and personnel restrictions on the A'therys team. The merge also enabled all our hardworking volunteers to spend as much of their free time working on the A'therys project as possible, and spend less time worrying about the bureaucracy of administration and running a large online gaming community.

EASY Company is a large Discord-based community of over 7500 members, built up from a small mil-sim and military role-playing-games server. They host over a dozen servers across many games within their genre such as; Squad, Hell Let Loose, Post Scriptum, and Battlefield. Over the last year, however, they have been branching out their community to take in a more general gaming audience, expanding to New World and Minecraft. In addition to these supported games, they also have more niche groups for games such as Rust, War Thunder, Escape From Tarkov, Valheim, Back4Blood, and DayZ.

So far, the merger has brought nothing but good things to A'therys as a whole, albeit with some bumps along the way. With this in mind, and with much work already having taken place to clean up and reorganize the A'therys staff structure into a well developed workforce, we have two more announcements to share with you:

 


 

Over the Horizons - First and foremost, is the status of A'therys Horizons. In our last status post, we gave insight on the past and current state of Horizons, much of which being on the negative side of things. However, with our partnership with EASY, the future is looking much brighter. We now have the extra resources and backing to keep pushing forward. That said, to launch Horizons in its full extent is still a huge undertaking, so we've decided to do something we should have done a long time ago- starting small and building onto it over time.

We did try this before with the initial Alpha/Test server but our goals weren't communicated thoroughly and the execution fell flat. This time around, though, we're starting with the minimal viable product and will keep things as close to the full Horizons gameplay experience as possible. We will then slowly continue to build upon it until all the pieces are together for a full Horizons release in all its glory.

The A'therys Horizons "Beta" server is expected to launch sometime in November. Look forward to an announcement post explaining more about the server along with the roadmap to full release and other information soon.

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Seten-Nan, capital of Dalkun-Tir - A'therys Horizons


 

A New Aeon - The second announcement we have is the reveal of an exciting new project. We know many of you have been asking about returning to a vanilla server for a long time, so we are excited to share with you - A'therys Aeons.

Planned to launch early next year, this project is going to be a wholly new Vanilla experience based on the successes and adapted from the failures of A'therys Ascended. While A'therys Horizons promises to be an intense, detailed, fantastical world that A'therys always strived to be, this project takes a different stance.

As there will certainly be those both in our existing community, and those new players who never played an A'therys server before, we wanted to do our best to create an A'therys experience that will provide ease of access to players, hopefully removing the barriers to entry that a Conquest-based server may have to many. This project will shift the core experience of A'therys back to it's original style; vanilla, plugin based gameplay that relies on players to shape the world with their own creativity to hone the experience.

Please note that Aeons will not just be a nostalgic rehashing of the old A'therys formula. The players of A'therys have been immutably changed by the progression of time, as all those who played during the hay days of A'therys Ascended have grown five years older. In response to this, the A'therys Aeons project will take a look at both the reality of our players having spent five years away, and will also show the changes that took place in the world of A'therys while we were away.

This means that in the future, there will be two fully supported A'therys servers to play on. We believe that, by drawing on both our long-time fans that have been waiting for A'therys' revival as well as a large potential player base from the EASY community, there should be enough players to populate both servers.

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A Love Letter - The A'therys Ascended server was always a more friendly, fantastical environment. The plans for Aeons, however, will be rather different. Over the years we have been away, the world of A'therys has struggled through much turmoil, and through earth-shattering events, the world and its inhabitants have been changed irreparably. Much of the world of A'therys as you know it is very different from how you left it. While the server will certainly be familiar to those of you who played A'therys back in the day, this project will certainly take on a much grittier, dark atmosphere from the start.

With all this in mind, I must stress that the new A'therys Aeons server will not be the exact same as A'therys Ascended was in the past. We like to think that, since the A'therys team has all but changed over the years, the project itself has changed too. With new tools and plugins at our disposal, and new technology making far more interesting worlds possible, we believe the A'therys Aeons project will be less of an A'therys V4, and more of a spiritual successor to the Ascended era.

While much has changed, we will not be totally diverting from the core of what makes A'therys successful: the history, the community, and the interactions players are able to have. We have planned many new and different gameplay opportunities for players to experience, and we will provide more details soon.

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Cyridon Spire, Aloreh - A'therys Ascended


 

Refreshing Leadership - As the A'therys project got bogged down in the monotony of slowly developing and building Horizons, much of the A'therys leadership stepped away or had to move on to manage their real-world responsibilities. Among those that felt the need to step away from the A'therys project was our long-time leader, Sellt. He led the Horizons project from the very beginning up until the last few months.

By his wishes, Rhykker has now taken his place and leadership over A'therys. Sellt also helped pave the way for setting up the merger with EASY Company to hopefully provide a bright future for us. With the increased help from EASY and restructuring of A'therys staff, however, a new structure made of both A'therys veterans and newer A'therians looking to help was built. This change in leadership, while difficult to reorganize, breathed new life into the A'therys team and gave everyone the motivation to move forwards. Our new leadership team is structured as such:

 

Aeons Leadership:

Jessica - Having been a long time developer for the A'therys Ascended project, Jessica has returned to help bring the classic A'therys experience to new Minecraft players, and has years of experience in Minecraft development and website design.

Hexxie - Previously a member of A'therys from all the way back in the days of Gazamo, recently returned to bring A'therys and EASY together, and to help reorganize the Aeons server into a unified project.

Taz - Also returning to A'therys recently. He is a successful entrepreneur, having helped build multiple successful companies, and has lent much help in terms of organization and business acumen.

Horizons Leadership:

Rhykker - Having been around, actively working from the end of Evo to today. He has been consistently putting his all into A'therys since Sellt handed him the keys to the kingdom.

Cicetil - A long time developer of the Horizons project, having done much of the work recently to push the Horizons server into a playable state.

Flaky Waffles - A member of EASY company, having come aboard the Horizons project to assist with both building, and lending a hand to Cicetil and Rhykker when necessary. Flaky has been a huge help to get the Horizons project ironed out recently.

 

In addition to the core leadership, the rest of the A'therys team has been hard at work getting both projects to a releasable state. Many members of staff have come and gone over the years, but we are confident our current core of passionate staff will be able to deliver results befitting the legacy of A'therys.


 

The Road Ahead - There's a long road ahead for the A'therys team, and we plan to be far more transparent in the coming weeks now that we have more to share. We've certainly been without communication the last six months due to both the EASY merger, and having our noses to the grindstone to put Aeons and Horizons into a release-ready state. To this end, we will soon be posting roadmap updates for both the Horizons and Aeons projects, giving a neat visual representation of what there is left to do to get all of you on an A'therys server.

Please keep an eye on the forum for big updates and changes, and feel free to share this post around. Expect more updates in the coming weeks, including a Q&A, Roadmaps, Staff/Builder/Developer applications, and more! See you soon, A'therys. It's been a long wait.

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WeeWoo

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Seriously? Another server that will basically serve as direct competition to the modded server experience? I think that speaks volumes as to what you all actually think about Horizons. I was really hoping for some amazing news and I didn't want to be negative but this is literally a confusing turn of events that will leave (if you're lucky) sub communities raptures between people who can afford a computer to play horizons and those who cannot. Its already evident of all of your distrust in Horizons being a success but at the cost of splitting peoples play opportunities apart.  

Its also wholesomely ironic that the person who force fed Sellt the idea of Horizons is now leading the staggering corpse of an A'therys Ascended remake (because that is what that is). 

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When I left the staff team two months ago, progress was stalled on the actual builds, and the coding was all pretty much dumped onto two people that didn't have the time or manpower to get all the necessary plugins running. Things like the economy were still in the "hey maybe we should brainstorm on a google doc" phase. There was a deadlock for years in terms of actually getting closer to that finish line as all the motivated individuals either left or had to struggle with "upper management".

We've seen no new progress reports since on the capital/map that still needs to be finished (and that's not even counting the Daidamese capital that we all agreed to cut from the initial release).

So with that in mind, where's the actual, tangible progress here?

HOW is this "partnership" going to get this project closer to release? Are they going to replace the decimated build team? Do they have any knowledge of Conquest Reforged? Are they coders that know how to develop for Sponge?

These were the things so many of us ex-staff were asking the admins to deal with, with no response. I don't see anything in this announcement that answers these questions.

Without solutions to these problems, we tried but couldn't even release ONE functional server. And now you're going to simultaneously develop, release, maintain, and advertise for TWO?

How?

Empty promises.

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I would be very interested in playing unmodded A'therys again, but are you sure you want to do some kind of timeskip? Anvil wrote a setting, not a story, it doesn't need to progress. Just plain A'therys v4 would be great. Same lore, tweak the old capitals a bit, no idea the logistics of updating the plugins but surely something can be scrapped from the years of tinkering you guys've said you've done. Doesn't have to be great it just has to be there.

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Is there any information or clarity on exactly what A'therys Aeons will be, or is this an idea that was only approved of very recently? I'm unsure by what exactly you intend a vanilla A'therys that is not "ascended" to be. Given that work on the Horizons map has spanned over 5 years, what exactly are the plans for an A'therys classic map? V2 was an entirely unique and constructed world, while V1 was a partial Minecraft generation, both of which took a decent amount of time to construct.

Also, assuming that the plans for Aeons are set and solid, what sort of Heroes or similar will be used, and what of Towny and the ability to acquire towns.

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