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Popular Content

Showing most liked content since 01/19/2018 in all areas

  1. 12 points
    I Greet you, People of Atherys! I decided that today, while g the beautiful view outside my window, i shall update all of you about the progress of Atherys Horizons. First, I want to make it clear that we all are still 100% committed to the project, in fact I just signed a server contract for a year (saving money, but i'm bound to the servers for at least that time) and as far as I can see and feel, the whole team is still with me! Our build team is making good progress with building the Gennaian Isles capital after which the others will follow shortly (you may have seen some of the screenshots taken in the capital. it looks breath taking. I even took a tour in VR in there). Our Dev Team is working on finishing the AtherysCombat Plugin which took us a while to nail down how we want it to work (soooo many opinions. Really wasn't easy) but i think most of you will be happy with what we got (ofc not all, it will never be all :D) Some of us are in the process of designing and creating the dungeons which will be a big part of your Adventures, i saw some of the ideas and i very much like them. I even visited one and i'm sure you will enjoy it too. One of the big parts now is that we finished up our list of weapons and armors and their tiers. This is important in so far that i know need as many designers as possible to create skin-sets for these. This means that there will be different skins that you can find (and many more to buy in the store) to make your gear a bit more unique. For example, there will be nation specific textures for when you want to go to war in style! These ofc would be sets that can be found/made in game. I will post a specific topic about this later this week( so tomorrow or saturday) detailing the items and tiers and what is required of skin-sets. Hoping to find some more people helping making them. Incidentally you will also learn a bit more about what kind of weapons you will be able to use in Horizons (wont be just sword, axe and staff!). In almost all other parts and features for this project we made progress but often in away that its really nothing to talk about besides saying, yeah we are progressing along well. As soon as another features is ready/finished i will make a special post talking about it, which i hope is soon! Now i shall return to my favorite Tavern and enjoy another glass of.. aehm... water! All shall be well! -Sellt
  2. 3 points
    Hi Everyone, Today, as promised we talk about armor and weapons and what we want to do with them skin wise. So first an overview of the tiers and materials: Armor Tier 1 Tier 2 Tier 3 Light Hide Studded-Leather Silverweave Medium Chainmail Scale Laminar Heavy Plate Crystaline Argentate Weapons List of the Weapons: Dagger Sword Axe Mace Polarm Staff Throwing Weapons (axes, knifes etc) Crossbow Bow All Weapons have the following tiers: Tier 1: Wood Tier 1.5: Bronze Tier 2: Iron Tier 2.5: Steel Tier 3: Crystaline Tier 3.5: Argentate Requirements for making skin packs We need skin packs that include all armor but not technically all weapons. For weapons you can combine tier 1 and 1.5, 2 and 2.5, 3 and 3.5 into each one skin for the pack (of course if you want to differentiate even the half levels you are welcome to it. That means a normal skin pack has skins for the following: Each Armor type, in total 9 Each half weapon level type, in total 27 (if you want to make unique ones for the full levels too: 54) Fun / RP packs can include only skins for basic armor/Weapons. Clothing for jobs, or costumes (Halloween). Also, a sword doesn't need to look like a normal sword. It only needs to use the same damage type (example: it can look like a Katana, rapier, etc. all using slashing damage). The same goes for the other weapon types. Some packs don't even need to entirely adhere to the listed material, for example a "nature" pack can have a bone-sword with inlaid diamonds as the tier 3.5 weapon. Which packs do we absolutely need: A default one for all types of weapons included. One pack for each nation (national armor and weapons) besides these, we take all (that look somewhat good) and if fitting will be in game earn-able or via the store. You can also make, for example, an RP pack, where armor looks like the clothing of different jobs and the weapons like their jobs tools. I hope this is clear, if not please post your questions here (not pm or discord) so others will see the answers too. Thank you! - Sellt
  3. 2 points
    So everyone's heard me note this for awhile. Either as "canon-friendly characters", or similar terms. This post is here to clarify my plans for those who wish to utilize the system. Please note that this system is intended for those who wish to delve their characters into the world and be shaped by it. They are held to a higher standard than traditional "hop in the game and just roleplay", akin to those familiar with the intended purpose of the old Nation Head roleplay characters in older renditions of A'therys. Choosing not to utilize this system does not affect the "My Timeline" feature Sellt plans to initiate, nor your ability to use it. In fact, the two systems cross-section in several cases, and you may see similarities in the plans for both. With introductions aside, I now present a brief summary on Player Characters. Player Characters A player character is a player-made character that has been approved as canon-friendly. These characters may be found in the official A’therys Wiki, and will be denoted with a header stub that they are an active player character, rather than a canon story NPC. How Do I Make One? A player-character is created via a “player character approval” form, submitted and approved by the Loremaster + 1 Lantern; or 3 Lanterns Any player-character must meet the following criteria to be approved as canon-friendly : All characters must be OC [Original Characters] Do not bend or port characters from other stories. A character ripped directly from their original source will result in a 1 month suspension of future applications. A player may only have one Player-Character; and may not have an additional on an alternate minecraft account. A player using an alternate account who is caught doing so will have both player characters revoked from further updates in the Wiki. Well-written background IE: Avoiding Mary-Sues. Naming convention matches their nationality. Not having a Daidamese character named Bob Smith In addition - will not accept player-characters from eastern nationalities (Alor, etc.) Player will be given a [[Destiny]] Choose either a ‘Past Haunt’, ‘Present Situation’ or ‘Cryptic Future’ These will likely be a lot of generic ones; with some tailored in with the character's nation Example of a "present" one : "You have recently been inundated by odd looks, curses, and the occasional challenge to a duel." So say the player might decide that a notorious bandit looks like them, and they are paying for his mistakes; and they develop their roleplay initially around that. An example of a nation specific one: Daidama: "Your cousin is a member of the Justices, and wants you to join." Maybe they decide that they sought this cousin for aid; and his aid has a price; the price being "join up with the justices" Examples of “Cryptic Futures” The black messenger will fall. Beware the one who loves you most. Miracles do happen, as you shall see. There is very little that cannot be undone. Examples of “Past Haunts” Your father was a respected officer, and he saw to it that you had every opportunity to follow in his footsteps. No longer able to cope with the horrors she has seen, your lovely younger sister has retreated into a world that exists only within her mind. Long ago you were beaten badly at what you do best. Worse yet, the person who showed you up was a good friend of yours. In the end, Destinies are a Rorschach Test type deal; it's vague enough to be a situation - but open ended enough to be interpreted in a lot of creative ways. Sounds Great! What do I do once I have a player-character? Once your player character is in the wiki; you may archive your activities in roleplay; and write up a summary of your events in an “Update Report” An update report is posted on the forum, and approved by 2 Lanterns. Update Reports should be written either as a summary of events which can be transcribed into a wiki article, or written in paragraph form by the player wishing to update. All update reports for a Player Character will be on a specific forum topic denoted to that Player Character; ensuring that all their updates are in one location. Update Reports are subject to the following criteria : Any mentioned interaction with another Player Character must have either written consent from the other player; or proof of said action (Screenshot, tabbychat log, etc.) Any claims of titles or achievements must be confirmed : either by witness or via the My Story feature on their profile. Mentions of non-canon names (IE: town of Alabasta) will be removed from updates. Approved update reports will be added to the player-character’s wiki entry! Okay, so what are the benefits? Your story goes into the Wiki as an entry; which includes Linking Names. As a canon-friendly character, actions in Storyline Events are noted and updated. To any that server as nation head, this includes notation of the position. Plus: You get this nifty side-bar!
  4. 2 points
    had a quick go at them, I also added a few more weapons for variation and a gun because I feel its a bit different from normal ranged weapons. so in order: dagger, sword, axe, large war-hammer, crossbow(also drawing textures below it), bow(also drawing textures below it) poleaxe, capped staff, lance, spear great-sword, regular war-hammer, - quiver javelin, throwing knife, flintlock pistol, throwing axe This is just base textures and a few of them aren't that good because I didn't spend a long time on them, the polearms would also need a model to them to make them longer when you hold them.
  5. 2 points
    A friend linked me the v1 Qhul Rahav video to tell me my builds are shit compared to it (which they were).
  6. 1 point
    It's been years since I've even thought about this community. Back before our awesome noble house kind of just withered away. I used to go by koilkoil back then. Maybe it's time to get the old band back together, or a new one, we'll see how it goes. I miss my Ironwoods.
  7. 1 point
    Same for me: The server looked very unique and got me hyped. This type of content has the best effect for presenting and gathering new players that are going to stay. On the other hand, server lists are just a way to grab someone's attention for 5 seconds to a few minutes at most and are bad for summarizing the unique elements (that u have plenty of and which are what makes people want to come back tomorrow) of each server imo.
  8. 1 point
    They're just retextured bows, so no differences in load times or knock-back assumedly. But probably different damage types given that haed came up with something, though I wouldn't put so much blind faith into development power. Be wary of getting hyped for something that when is delivered is either half-baked or something completely different. Also I'm sure they were saying that mounts will be a purchasable thing. Unsure about how accurate that is.
  9. 1 point
    How much of this is server side and client side respectively?
  10. 1 point
    Sorry for the delay! Got seriously caught up in tech-week at the theatre and fell behind on the workload! But there's four entries in this update, including the winner of our Creature Creation Contest! Just a heads up, we'll be on a leave of absence next week to reorganize a few things and plan for some updates. Look for new wiki entries starting February 7th Added Terrapin to the Bestiary Original concept by Xathas Original draft by @Xathas Critiques and edits by @RuddyF, and @Dani Added Fire Drakes to the Bestiary Original concept by @Xathas Drafting by @Foe, @Razrivon and @Xathas Critiques and edits by @Rynelf , and @Kmartinator Added Krallanfen to the Bestiary Original concept and draft by @Foe Second Draft by @Xathas Critiques and edits by @Rynelf and @Kmartinator Added Knabis to the Bestiary Original concept by @Honestatis, who won our Creature Creation Contest! Drafting by @Xathas Revisions and edits by @Dani Second Draft by @Xathas Critiques and edits by @Rynelf and @Kmartinator
  11. 1 point
    I wonder if I'll return to the USA before Horizons is released because that'd be neat
  12. 1 point
    Bring Trueshot back!
  13. 1 point
    Yeah I stopped when I was working on the update for 1.10 because less people were using the pack and I was already behind on development, then it was decided we would switch to the conquest reforged stuff and alot of the meaning behind the pack was lost. If there's still enough demand I might start working on it again but I'm not sure how long it would last. If anyone is interested though hearing from them would motivate me.
  14. 1 point
    Welcome to the Roleplay Subforums What this Subforum is for: Use this subforum to create a roleplay session, or open roleplay area. Please feel free to utilize a [ ] beginning tag in your thread Title to denote what the thread is for, and who it is open to. - Examples: [Private], [Open], [Closed], [Application Thread], etc. Although it may be tempting to make several threads linked to the same roleplay as "areas", please avoid spamming the subforum like so: [A'therys Evo] Rornhill Pass [A'therys Evo] Longweather Mansion [A'therys Evo] Magnus' Room Rules and Guidelines Within All Threads: Like Wil Wheaton’s “Don’t be a Dick” clause and Robert Sutton’s “No Assholes Rule,” we have a set of common-sense guidelines that we must insist our players adhere to. In addition to following A'therys' Terms and Guidelines, please also adhere to the following: The Try, Not Do Policy When fighting, you do NOT hit the opponent! Rather, you use your weapon on the opponent. No Insta-Kills Similar to above; The only person who can choose if a character dies is the owner of the character. Anti God-Mode Clause No one can be undefeated. Everyone will find someone who is better than them. Don't do a million things at once Self-explanatory. Don't cast six spells, slash at someone's head thrice and at their chest twice, and then kick their chest all in the same post. This is mainly for slow typists and people who prefer to be more organized in battles. Remember your limits. Be rational with your attacks. Doing something like: "Raising his hands, he chants a spell that causes a monstrous energy blast bigger than the world they stand on to head for John Doe" is not only overkill; summoning that much power would kill your character anyway. Armor does not block everything Although armor will sometimes deflect blades, a hard swing of a battleaxe definitely will not be stopped by armor. Even if you are a warrior with armor, you need to be cautious and do not block everything, which brings us to the next rule... Don't block everything. Even though the Try, Not Do Policy gives you a chance to think of a creative way to counter or block the attack, don't just sit there and block everything and expect everything you do to hit your opponent. Limit your spellcasting There is an entire canon-lore section on magic and how it works, please be sensible regarding the limits, hazards, and power of magic. And note things such as having to focus on casting a spell (in the middle of combat) might not be the easiest thing to achieve in the first place.
  15. 1 point
    Good day to everyone, My name is Atregen, actual real name is Warren. And this is more of a history story. I've started playing on A'therys since V1, closer to the end of it actually. I ended up level 8 squire by then, and V2 came out a few months later, I struggled looking for a town that'll accept me as I knew nobody at all, rejected a few towns in Ithero. Eventually, I found this rag-tag team of misfits of Clearwater, and they let me joined. That's how I became a vegan. I have been banned two/three times already. First time I was just a day old on the server, spilled lava on something and forgot to clean it up. Ruining an unclaimed tunnel starting in Aloreh, leading to Ithero, right outside CW in V2. Exploiting a glitch with chestshops and stealing thousands from @Destruct. Looking back at the past, it was a terrible thing to do, but funny now. I have traveled the entire map of V2, meeting new friends and fought new enemies. Once, I was chased across the whole ocean between Vrovana to Ithero by several people. I have experienced and enjoy the machines in the Daggerlands. Found many secrets and odd things in Roreg, enjoy the sights of Aloreh, and fished with a strange Dheran ( @MisChiv ) for enchanted bows . And once spirited away by pirates, and shortly married a gay pirate, by a transgender priest. It was an incredible adventuring experience, that I recommend to anyone to do in Horizons, to expand their "horizons". I can't wait to have a new one in Horizons. In my real life, I have two kids, engaged to a wonderful woman. I work in a diamond mine in Northern Ontario, Canada for nearly 4 years. Recently promoted to Supply Chain Planning Support (more like forced onto the job and no idea what that title suppose to mean). And I am 24 years old, I turn 25 in April. I've been playing games since I was 5, and plan to do so until my life ends. I look forward to Horizons, waiting to meet new and old friends. Until then, stay safe everyone.
  16. 0 points

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