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Rynelf

Developer
  • Content Count

    310
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Rynelf last won the day on July 27

Rynelf had the most liked content!

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367 Excellent

About Rynelf

  • Rank
    Gandalf the Grammar Nazi
  • Birthday 11/11/1999

Community

  • Minecraft Username
    LJNIC

Lore Character

  • Character Name
    Damir Dregfødt
  • Character Story
    Grew up in a typical Vrovonic home in the town of Dreghorn. Now serves on the town's council.

Recent Profile Visitors

3,694 profile views
  1. They are talking specifically about /server live (Evo).
  2. The Discord is a better place for this.
  3. Rynelf's Dev Diary #2 Hello again. As you probably know, since HeadHunter's departure I am the lead (and only) developer now. I am not discouraged, however. This will be a brief update on what I've been working on recently. I have three primary goals/plugins: Towns, Quests, and RPG (combat). These make up the pillars of gameplay and are what I'm striving to get feature complete as soon as possible. Of course, there are various other plugins that support these that need to be maintained, but these are the most complex. Quests I consider Quests nearly production ready. It just needs a few more features and polish. What I've implemented recently: Timed quests Repeatable quests Dynamically hiding dialog options A simpler but more powerful NPC system Supporting a second scripting language (Groovy) that has better stability than the previous JavaScript version What I'm planning to implement: Better feedback for missing requirements on dialogs & quests Template quests that players can use to give tasks to other players (See https://github.com/Atherys-Horizons/AtherysQuests/issues/45) Expanding the online quest editor (See https://docs.atherys.com/plugins/AtherysQuests/Quest-Editor.html ) A better UI for displaying quests to the player (perhaps an inventory one) Towns HeadHunter left a great foundation that makes it easy to add features quickly. What I've implemented recently: Most /town commands (name, invite, join, claim, info, motd, description, leave, etc) Most /nation commands (name, ally/neutral/enemy, description, capital, etc) What I'm planning to implement: Plot "stuff" (owners, embassies, protection, etc) Resident commands (not many of them) The tax system RPG Much of the functionality in RPG is already there for the most part, but the main meat is missing: skills! What I've implemented recently: The base of how the skill tree will function (picking new skill nodes) What I'm planning to implement: More "types" of skills (toggleable skills, primarily) The skills themselves, of course Like Quests, a better UI (for upgrading your attributes and choosing new skills) Conclusion Hopefully this gives you an idea of where I am with plugin development. As always, I am always on the lookout for aspiring developers. I am Rynelf#8390 on Discord. Finally, as poll suggests I have been toying with the idea of making the test server open to the public. I've seen many people try to connect but the server is currently whitelisted. There wouldn't be much to do except see how the current systems work, and there won't be a guarantee of saving progress as I have to clear the database regularly for testing. If you have any questions feel free to ask.
  4. I'm getting an "Error code: EX145" when I try to access any subforum. Any help?

  5. I'm getting an "Error code: EX145" when I try to access any subforum. Any help?

  6. Pst; you should check the wiki ;)  O:-) 

  7. I always forget that you're only like 12 years old!

     

    1. Show previous comments  1 more
    2. GreyKnightAE

      GreyKnightAE

      K but y u no follow me back? I c u. I get it... *Sniffles* It's because I'm too old...

    3. Rynelf

      Rynelf

      Give me some respect. ;(

    4. GreyKnightAE

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A’therys Horizons is an upcoming Minecraft Modded RPG Server, a world truly unique with many experiences for Roleplayers, Pvpers, Builders & Merchants alike.

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