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hey last won the day on November 12

hey had the most liked content!

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  1. I have to say, your post was very informative. I really do appreciate what you wrote, and have no complaints. So thank you. I'd say this thread can be locked.
  2. hey

    Rynelf's Dev Diary #1

    THANK YOU! this is literally exactly what i asked for and youre doing gods work. transparency is how to keep everyone interested!
  3. By meeting post I mean the notes that were hopefully taken at the meeting
  4. hey

    Sellt's Diary 09/05/2018

    I question priority for development. Why would questing come before anything else? Shouldn't the way quests work and the quests themselves be based around the core mechanics of the game (classes and the map)? One can't possibly design quests for a game that has no fundamental mechanics even roughly implemented. Also, you say the quest plugin is done, but why not share more about it? Do we quest for XP? Items? Both? Is there going to be a reason to do quests after hitting max level and obtaining a plethora of items (easy to accomplish in minecraft)? I'm surprised I'm the first person here to comment on the vagueness.

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